The library is where every project lives. This video walks through how Chapterframe breaks a story into pieces you can direct one at a time, and where the main tools sit around them.
Books and chapters
The list on the left holds your books and their chapters. They don’t have to be literal books. A book could be a play and its chapters the scenes, or a series and its episodes. They are groups of work that keep a large story manageable. Select a chapter to open it.
Takes are your shots
Chapterframe splits each chapter into takes. A take is a single shot: a short passage of the narration with the picture that goes with it. Most of your directing happens take by take, and the grid of take cards shows them in story order.
Characters, objects and storyboards
The workspace switcher at the top of the chapter moves between Takes, Characters & Objects, and Storyboards. Characters & Objects holds the people, props and places Chapterframe found in your story, each with a reference sheet that keeps them consistent from shot to shot. The Characters video covers them in detail.
Storyboards are how takes get their pictures. A storyboard plans a group of takes together, and you can make one board at a time or several at once. The boards follow the story you imported, so they stay in the same order as the narration.
Tools above the takes
Above the take grid are the tools you will use most. Filter by Cast shows only the takes with a chosen character or object. Revise Script rewrites a take when its script doesn’t make sense, after which you can render it again. Edit Take Audio offers several ways to adjust a take’s sound.
When the takes look right, select the ones you want to turn into video and choose Render. You can render one take or the whole chapter. The Rendering video explains where the work goes and what it costs.
In short
- Books and chapters organise your work.
- Takes are your individual shots.
- Select takes, then choose Render.
Practise it
These lessons turn the video into step-by-step exercises with troubleshooting notes:
- Install a sample and take the tour: Start the engine, import a sample chapter, and follow the Mac walkthrough.
- Find, select and edit takes: Navigate the workspaces, select a precise batch and revise a take without losing its source performance.
AI generation and GPU rentals are billed by the provider you choose. Prices and offers shown in the video are examples from when it was recorded.