Chapterframe training / Direct your scene

Build character and object references

Reference sheets give later generations a face, costume or object to work from. They improve continuity, but you still need to compare the resulting pictures: a model can ignore or change a detail.

Lesson 5 of 14 · Mac edition

In the app’s walkthrough: Characters & Objects · Production guide: Create characters & objects

Before you begin

Finish the initial script breakdown. Decide which characters appear on screen and which voices remain off screen.

Review character and object references

25 seconds · Screen recording · Captioned · No audio

Recorded in the Chapterframe Mac app on October 16, 2026. Each step’s instructions appear below the picture. Nothing in these recordings starts a paid job. Labels may vary by build.

Read the video steps and view the images
  1. Open Characters & Objects

    Switch the workspace to Characters & Objects. Read each description before generating its sheet.

    1. Open Characters & Objects: the orange circle marks the control described above.Open image full size ↗
  2. Check the accepted sheet

    Click a character’s sheet. Compare the face and costume across all eight views.

    2. Check the accepted sheet: the orange circle marks the control described above.Open image full size ↗
  3. Review objects too

    Objects keep props and places consistent between takes. Check their sheets the same way before rendering.

    3. Review objects too: the orange circle marks the control described above.Open image full size ↗

Download video · Download captions

The Mac Characters & Objects workspace showing character descriptions and accepted reference sheets.
The Mac Characters & Objects workspace showing character descriptions and accepted reference sheets. Open full size. Actual app screenshot; labels may vary by build.

Work through it

  1. Open Characters & Objects

    Read the discovered character descriptions. Correct mistaken identities and names before generating sheets. An off-screen narrator usually does not need an on-screen appearance.

  2. Write descriptions you can recognize

    Describe visible features, clothing and any detail that must remain consistent. For an object, type the description yourself or use the available LLM assistance, then check the suggested wording.

  3. Generate a sheet for one character

    Choose Generate Sheet…, review the model and style settings, and run a single example. Inspect the face and clothing across its views.

  4. Accept the sheet you want

    Accept a usable sheet; regenerate if its identity or costume is wrong. Repeat for the people and recurring objects needed in your first scene.

  5. Check take links

    Inspect the takes where each subject appears. Link a prop to the shots that need it, and remove mistaken links. Extra irrelevant references can make a shot harder to control.

  6. Reuse established references

    When processing another chapter in the same book, review the offer to import existing characters and objects. Reuse the established identity when the story calls for the same person or prop.

Try it in your chapter

Choose one recurring character and one object. Compare their accepted sheets with two takes that use them.

Check before moving on

Your first scene has accepted references for its visible subjects and the correct links.

If something goes wrong

The same character looks different in each take

Check that the takes use the same accepted reference. Compare style and prompt descriptions for contradictory ages, clothing or features.

The narrator appears in pictures

Review whether the narrator was treated as an on-screen character and correct the affected links and direction.

Still stuck? Contact support with the exact message and the operation you were running.

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